Understanding the Arsenal of Apex Legends

In Apex Legends, every legend and weapon has its unique role, making the game a dynamic and exciting experience. While some guns might outshine others in terms of raw damage per bullet, the game balances these advantages through various factors such as ammo stack size, recoil, and reload time. Knowing the exact stats of each weapon can significantly enhance your gameplay, helping you choose the right tool for the job. We’ve compiled the damage stats for all the weapons in the game, including those that come from care packages and the floor, as of Apex Legends Takeover, season 24. These stats assume the use of a white helmet for head damage calculations and do not include any attachments or legend passive modifiers.

Care Package Weapons: The Best in the Game

Care package weapons are the elite of the arsenal, dropping at the start of each new ring announcement. They are highly sought after for their superior stats and fully kitted variants. Currently, four weapons can only be obtained from care packages, with two typically rotated out each season. The current Mythic care package weapon rotation includes:

  • Kraber .50-Cal Sniper: A permanent fixture in the care package, it is renowned for its high damage output and precision.
  • Bocek Compound Bow: A unique bow that fires high-damage arrows, making it perfect for long-range engagements.
  • HAVOC: A powerful energy assault rifle with rapid fire capabilities, ideal for close to mid-range combat.
  • Peacekeeper: A shotgun that deals massive damage with a single shot, making it a formidable choice in tight spaces.

Additionally, five floor weapons can occasionally spawn as Gold variants, fully equipped with level four attachments, interchangeable sights, and compatible hop-ups. These weapons, when found kitted, can rival care package weapons in effectiveness. The current Gold weapon rotation includes:

  • Alternator SMG
  • R-99 SMG
  • Wingman
  • 30-30 Repeater
  • Rampage LMG

Assault Rifles: Versatility at Its Finest

Assault rifles are the backbone of any squad in Apex Legends, offering a balance of firepower, range, and versatility. Here’s a breakdown of the current assault rifle stats:

  • Nemesis Burst AR:

    • Ammo: Energy
    • Body Damage: 17
    • Head Damage: 22
    • Legs Damage: 13
    • Base Magazine Size: 20
    • Fire Modes: Burst (4)
    • Reload Time: 2.7s
  • HAVOC Rifle:

    • Ammo: Energy
    • Body Damage: 21
    • Head Damage: 27
    • Legs Damage: 16
    • Base Magazine Size: 36
    • Fire Modes: Auto
    • Reload Time: 3.2s
  • VK-47 Flatline:

    • Ammo: Heavy
    • Body Damage: 19
    • Head Damage: 25
    • Legs Damage: 14
    • Base Magazine Size: 19 (21 with Enhanced Loader)
    • Fire Modes: Auto, Single
    • Reload Time: 2.4s (Full) / 3.1s (Partial)
  • Hemlok Burst AR:

    • Ammo: Heavy
    • Body Damage: 20
    • Head Damage: 26
    • Legs Damage: 15
    • Base Magazine Size: 18 (19 with Enhanced Clip)
    • Fire Modes: Burst (3), Single
    • Reload Time: 2.16s (Full) / 2.85s (Partial) / 1.75s-2.85s (Boosted Loader)
  • R-301 Carbine:
    • Ammo: Light
    • Body Damage: 14
    • Head Damage: 18
    • Legs Damage: 11
    • Base Magazine Size: 21
    • Fire Modes: Auto, Single
    • Reload Time: 2.4s (Full) / 3.2s (Partial)

Submachine Guns: Close-Range Dominators

Submachine guns (SMGs) are designed for rapid, close-quarters combat, making them essential for skirmishes and quick engagements. Here are the current SMG stats:

  • Alternator SMG:

    • Ammo: Light
    • Body Damage: 18
    • Head Damage: 22
    • Legs Damage: 14
    • Base Magazine Size: 19
    • Fire Modes: Auto
    • Reload Time: 1.9s (Full) / 2.23s (Partial)
  • Prowler Burst PDW:

    • Ammo: Heavy
    • Body Damage: 16
    • Head Damage: 19
    • Legs Damage: 13
    • Base Magazine Size: 20
    • Fire Modes: Burst (5)
    • Reload Time: 2.0s (Full) / 2.6s (Partial)
  • R-99 SMG:

    • Ammo: Light
    • Body Damage: 13
    • Head Damage: 16
    • Legs Damage: 10
    • Base Magazine Size: 17
    • Fire Modes: Auto
    • Reload Time: 1.8s (Full) / 2.45s (Partial)
    • Note: The current R-99 no longer has fall-off damage, maintaining its base damage regardless of range.
  • Volt SMG:

    • Ammo: Energy
    • Body Damage: 16
    • Head Damage: 19
    • Legs Damage: 13
    • Base Magazine Size: 19
    • Fire Modes: Auto
    • Reload Time: 1.44s (Full) / 2.03s (Partial)
  • C.A.R. SMG:
    • Ammo: Heavy/Light
    • Body Damage: 14
    • Head Damage: 17
    • Legs Damage: 11
    • Base Magazine Size: 19
    • Fire Modes: Auto
    • Reload Time: 1.7s (Full) / 2.13s (Partial)
    • Note: The C.A.R. SMG can now equip a laser sight, enhancing its accuracy.

Light Machine Guns: Heavy Firepower for Extended Engagements

Light machine guns (LMGs) are perfect for sustained fire and suppressing the enemy, making them ideal for defending and attacking in longer engagements. Here are the current LMG stats:

  • Devotion LMG:

    • Ammo: Energy
    • Body Damage: 16
    • Head Damage: 20
    • Legs Damage: 14
    • Base Magazine Size: 36
    • Fire Modes: Auto
    • Reload Time: 2.8s (Full) / 3.63s (Partial)
  • M600 Spitfire:

    • Ammo: Light
    • Body Damage: 21
    • Head Damage: 26
    • Legs Damage: 18
    • Base Magazine Size: 35
    • Fire Modes: Auto
    • Reload Time: 3.4s (Full) / 4.2s (Partial)
  • L-STAR EMG:

    • Ammo: Energy
    • Body Damage: 20
    • Head Damage: 25
    • Legs Damage: 17
    • Base Magazine Size: N/A (Continuous)
    • Fire Modes: Auto
    • Reload Time: 2.45s
  • Rampage LMG:
    • Ammo: Heavy
    • Body Damage: 30
    • Head Damage: 38
    • Legs Damage: 26
    • Base Magazine Size: 28
    • Fire Modes: Auto
    • Reload Time: 3.2s (Full) / 4s (Partial)

Marksman Rifles: Precision and Power

Marksman rifles are designed for long-range engagements and offer a balance between damage and accuracy. These weapons are crucial for taking out enemies from afar. Here are the current marksman rifle stats:

  • 30-30 Repeater:

    • Ammo: Heavy
    • Body Damage: 43-58
    • Head Damage: 69-93
    • Legs Damage: 37-49
    • Base Magazine Size: Six
    • Fire Modes: Single
    • Reload Time: 0.33s per bullet
  • Bocek Bow:

    • Ammo: Arrows
    • Body Damage: 75
    • Head Damage: 120
    • Legs Damage: 68
    • Base Magazine Size: Six
    • Fire Modes: Single
    • Reload Time: N/A
  • G7 Scout:

    • Ammo: Light
    • Body Damage: 35
    • Head Damage: 56
    • Legs Damage: 26
    • Base Magazine Size: Ten
    • Fire Modes: Single
    • Reload Time: 2.16s (Full) / 2.7s (Partial)
  • Triple Take:
    • Ammo: Energy
    • Body Damage: 66 (all bullets)
    • Head Damage: 105 (all bullets)
    • Legs Damage: 40 (all bullets)
    • Base Magazine Size: Six
    • Fire Modes: Single
    • Reload Time: 2.34s (Full) / 3.06s (Partial)

Sniper Rifles: The Long-Range Specialists

Sniper rifles are the go-to weapons for precision shots at long ranges. They often deal the highest damage per bullet and are essential for taking out high-value targets. Here are the current sniper rifle stats:

  • Charge Rifle:

    • Ammo: Sniper
    • Body Damage: 75-110 (based on distance)
    • Head Damage: 135-198 (based on distance)
    • Legs Damage: 53-66 (based on distance)
    • Base Magazine Size: Four
    • Fire Modes: Single
    • Reload Time: 3.5s (Full) / 4.6s (Partial)
  • Longbow DMR:

    • Ammo: Sniper
    • Body Damage: 55
    • Head Damage: 108
    • Legs Damage: 42
    • Base Magazine Size: Six
    • Fire Modes: Single
    • Reload Time: 2.66s (Full) / 3.66s (Partial)
  • Kraber .50-Cal Sniper:

    • Ammo: Sniper
    • Body Damage: 150
    • Head Damage: 210
    • Legs Damage: 120
    • Base Magazine Size: Four
    • Fire Modes: Single
    • Reload Time: 3.2s (Full) / 4.3s (Partial)
  • Sentinel:
    • Ammo: Sniper
    • Body Damage: 70/88 (Charged)
    • Head Damage: 126/158 (Charged)
    • Legs Damage: 49/62 (Charged)
    • Base Magazine Size: Four
    • Fire Modes: Single
    • Reload Time: 2.5s (Full) / 3.6s (Partial)

Shotguns and Pistols: The Close-Combat Duo

Shotguns and pistols are designed for close-quarters combat and self-defense. They offer high damage in a short range and can be crucial for quick, decisive engagements. Here are the current stats for shotguns and pistols:

  • EVA-8 Auto:

    • Ammo: Shotgun
    • Body Damage: 56
    • Head Damage: 56
    • Legs Damage: 56
    • Base Magazine Size: Eight
    • Fire Modes: Auto
    • Reload Time: 2.75s (Full) / 3.0s (Partial)
    • Note: EVA-8 and Mastiff no longer have headshot multipliers.
  • Mastiff Shotgun:

    • Ammo: Shotgun
    • Body Damage: 90
    • Head Damage: 90
    • Legs Damage: 90
    • Base Magazine Size: Five
    • Fire Modes: Single
    • Reload Time: 0.9s per shell (Full) / 1.6s per shell (Partial)
  • Mozambique Shotgun:

    • Ammo: Shotgun
    • Body Damage: 45 / 54 (with Hammerpoints)
    • Head Damage: 54 / 66 (with Hammerpoints)
    • Legs Damage: 45 / 54 (with Hammerpoints)
    • Base Magazine Size: Five
    • Fire Modes: Single, Auto (Akimbo)
    • Reload Time: 1.9s (Full) / 2.4s (Partial)
  • Peacekeeper:

    • Ammo: Shotgun
    • Body Damage: 99
      • Head Damage: 135 (all pellets)
    • Legs Damage: 99
    • Base Magazine Size: Five
    • Fire Modes: Single
    • Reload Time: 2.5s (Full) / 3.5s (Partial)
  • RE-45 Auto:

    • Ammo: Light
    • Body Damage: 14
    • Head Damage: 18
    • Legs Damage: 13
    • Base Magazine Size: 18
    • Fire Modes: Auto
    • Reload Time: 1.5s (Full) / 1.95s (Partial)
  • P2020:

    • Ammo: Light
    • Body Damage: 24
    • Head Damage: 30
    • Legs Damage: 22
    • Base Magazine Size: 10
    • Fire Modes: Single, Auto (Akimbo)
    • Reload Time: 1.25s
  • Wingman:
    • Ammo: Sniper
    • Body Damage: 48
    • Head Damage: 72
    • Legs Damage: 43
    • Base Magazine Size: Five
    • Fire Modes: Single
    • Reload Time: 2.1s (Full) / 1.4s (Boosted Loader)

By understanding the strengths and weaknesses of each weapon, you can better equip yourself for the diverse combat scenarios in Apex Legends. Whether you need a quick SMG for close quarters or a powerful sniper for long-range shots, knowing the stats will help you make informed decisions and improve your gameplay.

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